Dialogue Editor
- Added a personal notes section in a tab next to the dialogue table. This is not used anywhere in the game, but can serve as a place you can make your own personal notes about what a case is doing (ex. why is it setting X marker, does it precede something important, and so forth)
- Legacy-style condition editor has been removed. It has been deprecated for several releases now.
- Ranges (ex. time in stage) now have a "no upper bound" checkbox. It's no longer required to enter a "to" value when doing a single stage range.
- Opponent Lost/Stripping/Stripped now allow for creating responses
- Added shortcut buttons for targeting variables like clothing position, background type, etc.
- Variable Test conditions now have autocomplete for variables where it makes sense.
- It's now possible to change a character's gender, label (display name), size, and intelligence when playing a line. By default to reduce clutter, these options are hidden. Check "Show Advanced" in the Dialogue Editor to see them.
Pose Maker
- New tab for creating custom poses comprised of multiple sprites and animations.
- These can be used in place of file names for the image that accompanies a line.
- Naming conventions are the same as with image files. A pose named "5-custom" will only be available in stage 5, for example.
Epilogue Editor
- Added ability to change a sprite's src in a keyframe.
- "Ignore Rotation" option added to emitters to allow particles to spawn facing upwards regardless of the emitter's rotation.
- Move/Rotate/Scale Sprite/Emitter was renamed to Animate Sprite/Emitter.
Bug Fixes
- Fixed crash when trying to use the Remove Sprite/Emitter directive
- Fixed crash in the Poses editor when creating a skin for a character using a image with no stage prefix (ex. zblank.png)
- A stage is no longer required when importing a pose. Leaving it blank will create an image with no stage prefix (ex. happy.png instead of 1-happy.png), which can be used in any stage.
- The "Create New" button is now always enabled if text has been entered, allowing the creation of a character/skin/tag/marker whose name is a partial match of an existing one.
- Fixed Ctrl+X/Ctrl+C/Ctrl+V in the pose list
- +1 and -1 are now accepted as marker values synonymous with +/-.