Programmable Image Pipeline
- Added the ability to create vertices on wires to allow for more clarity in layouts. Click anywhere on a wire and drag to add a vertex. Right click a vertex to delete it.
- Added Text, Cookie Cutter, Apply Mask, Threshold, and Brightness/Contrast nodes.
- Added Sub-Pipeline nodes for embedding one pipeline within another.
Bug Fixes
- Prevented pipeline nodes from being dragged off the workspace into an unrecoverable location.
- Fixed issue where pipeline nodes that were dragged while the workspace was scrolled would appear in the wrong place when reopening the pipeline editor.
- Fixed visual artifacts while scrolling the pipeline editor workspace.
- Fixed issue where you could not define two pipeline assets with the same key across different sheets in a pose matrix. Note this only applies to pipeline asset sheets. Normal sheets will still overwrite the same filename, as this is intentional behavior.
- Fixed issue where duplicating a pipeline (via Save As) would not properly duplicate node connections.