Basics

This page aims to give a basic overview of all the components that work together to create a character for SPNATI.

Use the navigation pane on the left to dig into particular topics.

Each character has a dedicated folder inside the opponents directory, which contains all the data to make a character work.

Additionally, each character has an entry in listing.xml found in the opponents directory. This is how the game actually recognizes a character is available for play. You do not need to worry about this file. When you are ready to submit your character, a mod will take care of it for you. In the meantime, the editor will handle adding your character for testing purposes.

The sections below describe the various files found within your character's folder in the opponents directory.

Character Folder Composition

All the information to make your character work is located in their folder. When you first create a character, you will be asked what folder to create. This is where all information about your character will be stored.

There are several types of files located in this folder, most of which will be generated by the editor automatically.

Screen Layout

The screen is divided into tabbed workspaces allowing for having multiple characters open at once within the same window. Following is an overview of all the basic components that comprise the Character Editor: